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Showing posts from November, 2019

Possible Product for future use.

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https://hempplastic.com/shop/ Taking a look into Hemp plastics. I dont feel good with all the instagram advertisements buzzing in my face about how this stuff is easy to make and so therefore get after it.  The more plastic in the world. The worse. I really have a problem with that. 

Are my pieces too small?

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Is this too small??? 

Chess Designs Further

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Anamorphic Chess Set Explored Process Proud of this crown. Took the bottom of the stem. [Bend] & [Arraypolar] to create crown like structure. The center is so so satisfying.  Not sure of its print-ability. Some brainstorming ideas Here is the assembly of possible chess pieces. 

Anamorphic Chess Pieces Prelims

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Anamorphic Chess Pieces Using [Loft] to create anamorphic shapes. [Stretch] and [Bend] to create variety.  [BooleanUnion]  [cap]'d polysufaces [Arraycrv] to rotate [Boolean Union] Version 2:  Less Varied [loft] curve.  Adding sphere Possibility to build up the queen pawn.  Questions ?    Which of these directions would prove efficient on time? ?    Can something be said about using small repetition and scale to build up forms?  <O.K>

Printed Chess Set Prelim Models

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Topographic Chess Pieces In class I had three concepts that I spent time flushing out.  The first is of these organic shapes that are created based upon a world that I doodle frequently. So this would be a "snug" chess piece set. Each piece representational of the kind of flora present in a snug world. The next, I tried to just abstract the shapes that are familiar to me. Instantly I saw a face and ran with that. So these would all be massive heads. Grumpy like palace royalty often are in fiction.  The last is what I ended up rolling with mainly for process. In Bryans office hours I found out how to use [heightfield] to sculpt a topographical ring.  For my first mockup's I went with my 3rd concept which had more of a layout on how I would be assembling the pieces.  Using [heightfield] to create a texture on which I layed onto a cylinder surface. The shape was created using [taper]. Each head was created using a

[Outsourced Wearable Object] Topographic Ring

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My first designs were very much inspired by texture and what I imagine would be interesting to fidget with.  These two are the finished ring designs that I feel are very interesting due to shape and texture.  In creating this topographical ring I used [Heightfield] to import a texture into Rhino and create a surface based on the white grey black scale.  These are some more creations that I chose not to run with for production.  With and Without fillet. I attempted to try the heightfield texture on these spheres or gems to create more texture but was unsuccessful. atempted [flow onto srf] and was also unsuccessful. Flowing a texture onto a sphere is something I would like to touch base on and learn.  This design was made by have a bent base curve, more exploration with multiple bands and joining could be an interesting avenue.  This ring was my first design, however I became rather stuck with it due t